![]() The same Racing Wheel ( exactly the same object used in development ) didn’t work with the project, and upon further investigation running Unity 2017.3. I have a Input setup based on the Logitech Gaming SDK from the Asset Store, I tested the package with my development environment and everything went fine using the G29 Racing Wheel, I can see the inputs from the Logitech sample script and my Input wrapper works fine, but, once I built an executable from my project and went to a production environment. Software: Logitech Gaming Drivers USB 2. Software Support (at release) Logitech Gaming Software: OS/Platform Support: Windows 7, Windows 8, Windows 8.1, Windows 10 Mac OS X 10.10.
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